So what’s a great sequel? I mean in general. Well, a great sequel would be something that not only learns from it’s predecessors mistakes, but fixes them. So what’s a great video game sequel? Well, it’s a game that has duly noted the phrase «if i ain’t broke, don’t try to fix it». A lot of follow-up games today have this notion that they need to change up just about everything, just for the sake of changing it up. For this, i blame reviewers and the community alike. If a game is too much like it’s predecessor, they all scream out in rage against it, saying it’s a bad deal and lacks innovation. If they try to innovate, and change stuff, people nitpick to find any kind of flaw with the new, and blame it on the developers for not keeping the good old stuff. However, we do have a selection of games that don’t get this poor treatment, simply because there is no way anyone could ignore their superiority. I’m talking about the truly great sequels. The ones that takes everything people loved about previous entries in the series, fixes (most of) it’s predecessors problems, and adds enough new stuff to keep it fresh. With that in mind, i’d like to tell you witch games i believe fits this criteria the best, and of course, why. So here’s my top 10 video game sequels. Keep in mind that this is not a «top 10 games of all time». Although all the games on this list are great games, not too far from my top 10 list, the ones here are first and foremost judged on how much they improved upon it’s predecessors, not on how great of a game they are.
NR. 10
Battlefield 3
So Battlefield 3 was released to spectacular reviews after winning tons of best-of-the-show awards and similar. Though it’s not a direct sequel, it’s a entry in a franchise, and the spiritual successor to it’s preceding games. It’s main steps forward lied in multiplayer. Though the game wasn’t huge on innovation, it’s still a great sequel. This because although, yes, it didn’t bring a huge list of entirely new stuff, it so massively improved upon everything that was already there. Much less clunky menu’s and UI. Much better balance between vehicles and infantry. Much more interesting and different-feeling weapons, huge improvements to map design and of course, the stunning visuals and beautiful destruction. In a game that focuses so much on realism as Battlefield does, the graphics are very important and in Battlefield 3, they are quite top-notch.
NR. 9
Hitman: Absolution
So you’ll find me to be quite the fan of the Hitman series. Though it had a slightly ill-faced attempt at hitting the big screen, Agent 47’s interactive tales have always been worth visiting, because we always get to see innovation, originality whilst the developers still manage to keep the feeling we all want. The feeling that you actually are a highly trained Hitman, picking your strategy, sneaking in on your target, wipe him out however you deem fit and then slip away unnoticed. The previous games all had the same, amazing core concept, with a few poor design choices. The main problem though, was always the lack of technology. In a game of this sort, responsive control-schemes, extreme realism as far as you’r freedom goes and a realistic AI, are all absolutely crucial. These are the main problems that plagued the previous titles. I’ve always been thinking «man, these games have these gaping problems, yet still i love them! What if they could keep the magical feel, but fix all of these problems, it’d be the best game ever, right?». Well, although i wouldn’t go as far as calling Absolution the best game ever, it’s actually not an outrageous statement. Because my dreams from early Hitman days came true. They gave us a great AI, wonderful realism and complimented it with absolutely gorgeous visuals. Also, i have to mention that the setup works a lot better this time around. They give us a slightly more traditional story-mode, allowing people who still wan’t the 47-experience, but would like to take part in a put-together story, rather than just hit after hit, can now do that. Then, for those who are purists, or wanna play both, there is Contracts mode. You get complete freedom to make you’r own hits and challenge others to beat you at them. In every way imaginable, Hitman: Absolution beat’s it’s preceding games at just about everything.
NR 8.
inFamous 2
There’s not a lot to say about inFamous 2, that hasn’t been said already. It takes the original’s wonderful, but roughly executed formula, and gives it the main thing the first inFamous game so sorely lacked. Polish. Fixed the rather major problem with pop-ins, added more powers to play with, a much more engaging and living, breathing city and above all, a tighter story with better, more flushed out characters.
NR 7.
Super Mario Galaxy 2
Let’s be honest. We all know why this game is here. Super Mario Galaxy took platforming to whole new level that’s been attempted copied countless times since, but never been outdid by anything, except it’s sequel. SMG2 nailed everything about it’s predecessor, and added so many new features as far as level-design, challenging puzzles and a funny, cute and riveting storyline. It did everything SMG did, but better, bigger and more colorful.
NR 6.
Assassin’s Creed 2
Often hailed as the popular series’ highpoint, the sequel to the original game really hit the world like a bomb. The original Assassins Creed was one of the most anticipated games of all time, but ended up being a huge disappointment for many. Not that it was a bad game, it had originality, charm and a whole new way of approaching gameplay, introducing the now famous climbing mechanics. The reason for the disappointment would be that it was massively built up, but ended up having a few almost game-breaking core flaws. The excellent climbing mechanics where severely underused, because of the fact that so little of the map had a city you could actively climb. So much of your playtrough was spent walking, riding a horse and having less than engaging conversations. In Assassin’s Creed 2 however, all these game-breaking flaws where flipped on their head. The high majority of the map is covered by one of the several well-design cities. Laid out in such a manner that climbing them, navigating from roof-top to roof-top is a genuine joy. Beyond that, the renaissance Italy setting is far more interesting than the middle-ages Jerusalem of the original. You also meet much more engaging characters. Hell, you even become a close friend, and invention-test-subject for Leonardo Da Vinci. It outdoes the original Assassin’s Creed in just about everything, without taking away any of the stuff that was actually good about the first game
NR 5.
Grand Theft Auto V (five)
When i gave my definition of a great sequel, that’s pretty much the very definition of GTA V. I’d also like to, in order to avoid repeating myself too much, have you read the part about inFamous 2 again, seeing how it very much applies to GTA V as well. If you read my review of the game, you’ll also hear me talking about why it’s such a great sequel. It captures the magical feel of San Andreas, the innovation of GTA 3, the gorgeous, riveting map of Vice City and much of the humor from the entire series. It brings us a deeper story than any previous GTA game. Although the story in itself isn’t the most epic, the screenplay is absolutely amazing and top of line, making for some of the beast and the funniest dialogue ever in a video game.
NR 4.
Uncharted 2: Among Thieves
So the first Uncharted game was pretty much «the one». If there was a console-war going on, you could be 110% certain a playstation owner would almost immediately jump to exclusives, and from there right onto Uncharted. If you owned a playstation 3, you owned Uncharted. That was kind of just the way it was. And with good reason. It brought and entirely new style to the table. Although it was clearly inspired by games such as Tomb Raider and movies like Indiana Jones, it had a very unique and distinct feel. Beyond that, it came from extremely skilled, Sony-owned developer-team Naughty Dog, know for always pushing the playstation-systems to their very limit, always creating games remained the best-looking title on any console for years after it’s release. Luckily though, it wasn’t all about the graphics. Naughty Dog just so happens to be absolutely masters of story-telling, and this was brought out clearer than ever in Uncharted. Therefore, when a sequel was announced, everybody, quite naturally, flipped. They where right to. U2: Among Thieves improved upon the original in most ways imaginable. First of all, they spread it’s reach. Where as in the original game, you where after the prologue, tied to the same island trough out the entire story, in Uncharted 2 you where sent on a globe-trotting adventure that was both longer, deeper, more exiting and epic than the original. It also took huge steps forward as far as cinematics goes, executing this better than the original, where it felt slightly less polished, simply because it had never been done that way before.
NR 3.
Call of Duty 4: Modern Warfare
We all know this game, and you can’t even pretend not to. Even the most sincere haters of the COD-series have to admit this game created a unprecedented revolution to change the FPS genre forever. Although today the series has gotten into a rut, with little innovation and quite a lot of repetition has led to many haters of the franchise, it wasn’t always like that. When Call of Duty 4: Modern warfare was released, not only COD, but the entire genre of online shooters would never, ever be the same again. Perks, complete customization of your combat equipment, killstreaks, and above all, the insanely addictive leveling system. All stuff that have influenced literally every single multiplayer FPS-game released since. But this is a list of best sequels, so let’s talk early COD. The first COD games themselves where industry leaders. They revolutionized the genre, and changed what people expect from a shooter. I might as well have picked Call of Duty 2 for this list, and believe me, i was close to do so. However right now you’r reading about COD4, for one simple reason. It made drastic, radical changes to the formula laid down by it’s predecessor’s, but not because of just being able to say they changed things…because it was all for the better. And massively so.
NR 2.
Team Fortress 2
Anyone who has played this game (on PC that is, the console version has extremely few of the features that makes this game stand so much out) knows it’s one of the best times you can possibly have. It feels very much like the spiritual successor though, rather than a direct sequel to the original Team Fortress classic. Pretty major things have been revised, but that’s more than fine, because just like with Call of Duty 4, it’s all for the better. It’s cartoonish visual style, combined with gorgeous level of detail, greatly written, hilarious humor and amazingly satisfying blood-splatter, really makes it stand out as a must buy. Or rather must-download. Seeing as Valve made the wonderful decision to make it free-to-play on Steam, without ruining it with a pressure for using micro-transactions.
…and now for my number one pick….
NR 1.
Portal 2
Was there ever any doubt? I’m sure many of you where expecting Half Life 2, so I feel i need to explain why it wasn’t here. Although HL2 is one of my favorite games, i don’t feel it really beats the games on this list, as far as improving on the original. It was a great upgrade, but i dunno what to tell you. I feel the games on this list made bigger, better improvements on previous titles, than Half Life 2 did. Portal 2, on the other hand, is THE very definition of a great sequel. The original was introduced to unanimous applause from critics and the community alike. The unique, never-before-seen concept captured the hearts of countless gamers, and even many non-gamers. the hilarious story and exceptional writing was the cause of extreme amounts of laughters and enjoyment throughout the short game. Expectations where therefore high for a sequel, and boy did Valve deliver. They Built a game with a story even more solid story than the one of the original with a devious and surprising twist. They added enough new stuff to the amazing and unique puzzle-solving mechanics from the original, to make the game interesting to play for a campaign more than 4 times longer than the original game, witch clocked in at just above 1 hour, maybe 2, depending on your puzzle-solving skills, because it was easy to get stuck if you started thinking «suitcase» and lost your ability to think freely and logically. Portal 2 also had the jokes coming more frequently, and more varied than the original. In both games, they’re disguised as not really being jokes. They’re just a character saying really funny things, and you genuinely believe the character actually has that personality. It never feels forced, and it’s never out of character. All in all, those are my reasons for why Portal 2 is the greatest sequel ever made.
I hope you enjoyed this slightly longer-than-fortunate post. Feel free to post a list of you’r top 10 sequels, either in the comment section, or send it as a mail, using the contact form and the bottom of the page. If you have a top 10 list (top 10 funniest-, hardest-, all time best-games ETC) you would like to share with me, do the same. If there is a list you would like me to make, same rules apply. Send me an email, or place a comment. Have a good day and happy gaming